Makes figures, bags, and apparel for fans of movies, TV shows, and video games.
Jun 2026Revenue $933M/yrExpenses $908M/yr
No trend
Figures by year
Is Funko profitable?
Yes. In the 12 months to Jun 2026, revenue was $933M and expenses $908M.
| Fiscal year to | Revenue | Expenses | Operating profit |
|---|---|---|---|
| Dec 2025 | $908M | $954M | −$45.5M |
| Dec 2024 | $1.05B | $1.04B | $13.0M |
| Dec 2023 | $1.10B | $1.20B | −$104M |
| Dec 2022 | $1.32B | $1.33B | −$11.9M |
| Dec 2021 | $1.03B | $934M | $95.5M |
| Dec 2020 | $653M | $629M | $23.5M |
| Dec 2019 | $795M | $749M | $46.6M |
| Dec 2018 | $686M | $625M | $60.9M |
| Dec 2017 | $516M | $474M | $42.3M |
| Dec 2016 | $427M | $383M | $44.1M |
When the cash runs out, on the chart. A red line at the date the company’s cash would run out at its latest burn, so you can see whether it gets to break-even first. Part of a subscription.